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VIRGINIA LEO

I'm a Game Audio Generalist, Composer, Sound Designer, Audio Implementer, and Pianist / Vocalist specializing in video games, with a focus on indie development.

FEATURED WORK

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The Baby in Yellow (Team Terrible)

Audio Lead

I led the majority of ongoing audio development in Unreal Engine across five years of long-term production, including music composition, sound design, VO editing, and implementation.

The Baby in Yellow, Live Orchestra

Lead Composer

My music has been performed by ensembles including the Gateway Chamber Orchestra, Valley Symphony Orchestra, Density512, UNC Symphony Orchestra, and APSU Symphony Orchestra.

Wobbly Life (RubberBandGames)

Composer

I composed the music for Wobbly Life: Space Update, a physics-based multiplayer sandbox game with over 6 million players worldwide, and nearly 3 million copies sold across all platforms. 

LET'S WORK

I work across composition, sound design, voice-over, voice editing, recording, and implementation, bringing together the creative and technical sides of game audio.

Composition

Original music, themes, motifs, arrangements, etc.

Sound Design

SFX, ambience, UI, creatures, environments, etc.

Implementation

Unreal Engine, middleware, interactive audio, etc.

TESTIMONIALS

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AARON BAUMBACH

TEAM TERRIBLE

"Virginia's work on The Baby in Yellow was fantastic. Not only did she deliver assets on a tight timeline, but also showed great attention to detail absorbing the lore and atmosphere of the game to ensure the music worked perfectly."
  • Spotify
  • Bandcamp
  • itch.io
  • Youtube
  • LinkedIn
  • Instagram

© 2018-present Virginia Leo. All rights reserved.

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