
FEATURED WORK

The Baby in Yellow (Team Terrible)
Audio Lead
I led the majority of ongoing audio development in Unreal Engine across five years of long-term production, including music composition, sound design, VO editing, and implementation.
The Baby in Yellow, Live Orchestra
Lead Composer
My music has been performed by ensembles including the Gateway Chamber Orchestra, Valley Symphony Orchestra, Density512, UNC Symphony Orchestra, and APSU Symphony Orchestra.
Wobbly Life (RubberBandGames)
Composer
I composed the music for Wobbly Life: Space Update, a physics-based multiplayer sandbox game with over 6 million players worldwide, and nearly 3 million copies sold across all platforms.
LET'S WORK
I work across composition, sound design, voice-over, voice editing, recording, and implementation, bringing together the creative and technical sides of game audio.
Composition
Original music, themes, motifs, arrangements, etc.
Sound Design
SFX, ambience, UI, creatures, environments, etc.
Implementation
Unreal Engine, middleware, interactive audio, etc.

