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Virginia Leo

VIRGINIA LEO
PRESS KIT

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Virginia Leo is a Game Audio Generalist, Composer, Sound Designer, and Pianist/Vocalist specializing in audio for video games, with a focus on indie development. She is the Audio Lead on The Baby in Yellow by Team Terrible, a viral indie horror game with over 300 million downloads worldwide. Additional credits include the music for the Wobbly Life: Space Update, a multiplayer sandbox game with over 6 million players worldwide. Her music has been performed by ensembles including the Gateway Chamber Orchestra, Valley Symphony Orchestra, Density512, UNC Symphony Orchestra, and APSU Symphony Orchestra. Alongside development work, Virginia is active in the game audio community through speaking, judging, and mentorship. She is a mentor with Always Supporting the Games Community (ASGC), and has appeared at PAX, SXSW, IGDA, ASMAC, and Airwiggles AirCon, as well as giving guest lectures at Berklee College of Music, UNC, Texas A&M, and APSU.

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Full Bio

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Virginia Leo is a Game Audio Generalist, Composer, Sound Designer, and Pianist/Vocalist specializing in audio for video games, with a focus on indie development. She works across music, sound, implementation, and audio direction, with a hands-on approach to integrating audio into the development process. Born in Rome, Italy, she grew up in Wales, UK, and is now based in Texas, USA.

 

She is the Audio Lead on The Baby in Yellow by Team Terrible, a viral indie horror game with over 300 million downloads worldwide. In this role, she leads the majority of ongoing audio development in Unreal Engine, including music composition, sound design, VO editing and implementation. Her workflow focuses on tight integration between audio systems and player interaction. Additional credits include composing the music for the Wobbly Life: Space Update, a physics-based multiplayer sandbox game with over 6 million players worldwide.

 

Her work has received competitive recognition, including 3rd place in Audio out of more than 2,400 entries for Ludum Dare 51 and selection as one of five recipients of the Stan LePard Memorial GDC Scholarship in 2023. Virginia also served as sole audio designer on a VR project developed under StoryTrails, nominated for the 2023 SXSW Innovation Awards, where she delivered full audio direction and implementation. Her music has been performed by ensembles including the Gateway Chamber Orchestra, Valley Symphony Orchestra, Density512, UNC Symphony Orchestra, and APSU Symphony Orchestra.

Alongside development work, Virginia is active in the game audio community through speaking, judging, and mentorship. She is a mentor with Always Supporting the Games Community (ASGC), supporting emerging talent and contributing to a more connected and supportive games community. She has given guest lectures at Berklee College of Music, UNC, Texas A&M, and APSU, and has appeared at PAX, SXSW, IGDA, ASMAC, Airwiggles AirCon, and in the Global Game Jam Mentor Spotlight 2025. In 2026, she organized and led the first Game Audio Boston audio jam, a week-long event focused on music, sound design, implementation, and experimentation for game audio creators.

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Selected Works & Credits

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The Baby in Yellow (Team Terrible) – Audio Lead

Wobbly Life (RubberBandGames) – Composer

Gemporium (Merge Conflict Studio) – Sound Designer

Spark: Hero Tactics (Discord) – Voice-over

Multiple award-winning game jam projects

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Recognition & Highlights

Music performed by Gateway Chamber Orchestra, Valley Symphony Orchestra, Density512, UNC, APSU.

Mentor with Always Supporting the Games Community (ASGC).

Organizer of the first Game Audio Boston Audio Jam (2026).

Selected speaker at PAX, SXSW, IGDA, ASMAC, and Airwiggles AirCon.

Guest lecturer at Berklee College of Music, UNC, Texas A&M, and APSU.

Global Game Jam Mentor Spotlight Feature 2025.

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Testimonials


“Virginia’s work on The Baby in Yellow was fantastic. Not only did she deliver assets on a tight timeline, but also showed great attention to detail absorbing the lore and atmosphere of the game to ensure the music worked perfectly.” Aaron Baumbach, Team Terrible

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"Working with Virginia on the Space Update music was fantastic. Their tracks perfectly capture Wobbly Life's adventurous and quirky tone, truly elevating the exploration experience. The soundtrack is high-quality, fun, and memorable." Thomas Dunn, RubberBandGames

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SPEAKER & LECTURES

Panelist - American Society of Music Arrangers and Composers (ASMAC)​

May 2023​ - Video Game Composer Forum “Specialization” vs. “Versatility”

Panelist - Work With Indies

September 2023 - "Career in Game Audio: A Roundtable"

Panelist - PAX West 2023

September 2023 - ​"Let's Make a Video Game: Live on Stage"

Panelist - PAX West 2024

August 2024 - ​"Let's Make a Video Game: Live on Stage"

Panelist - International Game Developers Association (IGDA)

October 2024 - "Perspectives Across the Austin Dev Scene ​"

Panelist - International Game Developers Association (IGDA)

January 2025 - IGDA Austin's Global Game Jam 2025

Speaker - SXSW GDC^2

March 2025 - "Sound Design: Live!" Electronic Game Developers Society (EGaDS!)

Panelist - SXSW Power Up: The Art of Video Game Music

March 2025 - Density512 & KMFA 89.5 Austin's Classical Music Radio Station

Panelist - Airwiggles Audio Conference AirCon25

June 2025 - "From a Musical Idea to an Orchestra" featuring Tony Manfredonia ​​​

Guest Lecture - University of North Carolina at Chapel Hill (UNC)

November 2025 - Department of Music MUSC 366 "Scoring for Film and Video Games" (Prof. Lee Weisert)

Guest Lecture - Berklee College of Music

January 2026 - GAIM-371 "Scoring for Interactive Media" (Prof. Noa Beazley)

Guest Lecture - Austin Peay State University (APSU) High School Honors Festival

February 2026 - Orchestra Concert & Commercial Recording Workshop with Video Game Music

Speaker & Mentor - Austin Game Music Festival (AGMF)

March 2026 - "From Game Jam to Game Career" with Q&A at ACC Highland Campus

Guest Lecture - Texas A&M University

March 2026 - VIST 487: Game Development with Q&A (Prof. Mason Smith)

Podcast Guest - Sound Business with Akash Thakkar

April 2026 - "Building a Composing Career from Game Jams with Virginia Leo"

Panelist - Airwiggles Audio Conference AirCon26

May 2026 - "How to Get Started in Audio"

Speaker - Game Audio Boston

September 2026 - "Game Audio Jam Kickoff with Virginia Leo"

🎤 Panels - Virginia Leo
How to Start Your Career in Audio | AirCon26
From a Musical Idea to an Orchestra | AirCon25
Work With Indies - Career in Game Audio: A Roundtable
Sound Design: Live! with Virginia Leo | EGaDS! GDC^2 2025
Let's Make a Video Game: Live on Stage - PAX West 2023
IGDA Austin's Global Game Jam 2025 Pre-Jam Meeting
Let's Make a Video Game: Live on Stage - PAX West 2024
MASTERCLASS: David Wise Critique Game Music Compositions

AWARDS

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Yogscast Award
Global Game Jam 2019

Yogscast Award at Bristol Game Hub for "Home Invasion"

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#1 Game
Global Game Jam 2020

1st Place at Bristol Game Hub for "Frank's Anatomy"

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#3 Audio
Ludum Dare 51 2022

3rd Place out of 2400+ for "Metal Muscle Mage"

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#6 Audio
Ludum Dare 52 2023

6th Place out of 1600+ for "Harveyster"

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#1 Sound
Global Game Jam 2026

Stellar Sound Design award at GGJ Austin for "Suit Up"

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© 2018-present Virginia Leo. All rights reserved.

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